March 29, 2013

Candle Celestial, Sariel

Grade 2 / Angel Feather - Angel / 10000 Power / No Shield
[AUTO]: [Counter-Blast 1] When this unit is placed on (RC), if you have an <Angel Feather> vanguard, you may pay the cost. If you do, search your deck for up to one <Angel Feather> put it into your damage zone, and shuffle your deck. If you do, choose a card from your damage zone, and put it into your drop zone.

One of two new Angel Feather units revealed through today's CotD.

While the effect were intended to be used with its fellow "Celestial" units that gains effect from Especial Counterblast and having "Celestial" units in the damage zone (especially Zerachiel, who also revealed in today's CotD), this card actually has more use than it considering:

  • It only requires a Angel Feather vanguard, not a "Celestial" one.
  • The generic Counter-Blast 1 cost.
  • It can search for any Angel Feather units from the deck.

Technically speaking, this card has the potential to tutor anything from your deck into your damage zone. Combined with the right cards, this can be changed from the damage zone into your hand.


With the addition of damage swapper, this card and the damage swapper were essentially turned into an equivalent of Conroe or Mecha Trainer for all grades. However, since you need to hit the grade 2 before being able use this card, you need no take it into consideration.

While it still need more testing, maybe this is the card that needed to push the Angel Feather into competitive scene?

- Aeris -

January 29, 2013

Artemis Series

With the addition of new clan, here comes the new ride series.

Star Shooting Bow, Artemis
Grade 0 / Genesis - Noble / Power 4000 / Shield 10000
[AUTO]:When a card named "Bowstring of Heaven and Earth, Artemis" rides this unit, look at up to seven cards from the top of your deck, search for up to one card named "Battle Deity of Moonlight Night, Artemis" or "Twilight Hunter, Artemis" from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.
[AUTO]:When a <Genesis> other than "Bowstring of Heaven and Earth, Artemis" rides this unit, you may call this card to (RC).

Bowstring of Heaven and Earth, Artemis
Grade 1 / Genesis - Noble / Power 7000 / Shield 5000
[CONT](VC):If you have a card named "Star Shooting Bow, Artemis" in your soul, this unit gets [Power] +1000.
[AUTO]:When a grade 2 <Genesis> other than "Twilight Hunter, Artemis" rides this unit, if you have a card named "Star Shooting Bow, Artemis" in your soul, look at up to seven cards from the top of your deck, search for up to one card named "Twilight Hunter, Artemis" from among them, ride it, and shuffle your deck.

Twilight Hunter, Artemis
Grade 2 / Genesis - Noble / Power 9000 / Shield 5000
[CONT](VC):If you have a card named "Bowstring of Heaven and Earth, Artemis" in your soul, this unit gets [Power] +1000.
[AUTO](VC):When this unit's attack hits a vanguard, [Soul-Charge 2], and if you have a card named "Bowstring of Heaven and Earth, Artemis" in your soul, [Soul-Charge 2].

Battle Deity of Moonlight Night, Artemis
Grade 3 / Genesis - Noble / Power 10000 / No Shield
[AUTO](VC)[Limit-Break 4](This ability is active if you have four or more damage):[Soul-Blast 3] When this unit attacks a vanguard, you may pay the cost. If you do, draw two cards, choose a card from your hand, put it into your soul, and this unit gets [Power] +5000 until end of that battle.
[CONT](VC):If you have a card named "Twilight Hunter, Artemis" in your soul, this unit gets [Power] +1000.

If we follow the scenario below:

- Ride grade 1 Artemis (1 soul)
- Ride a random grade 2, Superior Ride grade 2 Artemis (3 soul)
- Attack the vanguard, hits, Soul-Charge 4 (7 soul)
- Ride grade 3 Artemis (8 soul)

That's more than enough soul to pull out the Limit-Break twice and racking up hand advantage. Since 1 card must be put from hand into soul during each Limit-Break, you will be able to pull out the third while still having 11k defense. Even if you ride the grade 2 Artemis normally, you can still get the additional soul for the third Limit-Break without sacrificing your 11k defense with their own Alluring Succubus clone, Cat Witch, Cumin. Not to mention that you can put the grade 2 Artemis into the soul directly from hand during the Limit-Break.

If you think that pulling out the Limit-Break three times is still not enough. Then Battle Maiden, Saohime (their own Emblem Master clone) or Battle Maiden, Tatsutahime (Counter-Blast 2 to Soul-Charge 3 if the attack of Genesis unit she boosts successfully hits the Vanguard) is able to help you. Of course, you need to be careful since you might end up decking out yourself.

Regarding the ride mechanic, now the only thing that you need to secure on your first hand is the grade 1. You still have the chance to ride the grade 2 even if you missed it out. And riding the grade 3 is optional since it doesn't grant any direct advantage like other third generation ride mechanic does, making the Break Ride mechanism very viable in this kind of deck.

- Aeris -

January 25, 2013

Post-BT10 Trends

Some skill that might become staples for every clans after BT10 hit the metagame.

  • Break Ride
  • Grade 3 that either work as generic LB4 (+5000) or 12000 attacker
  • Grade 3 with Vasuki-like skill
  • Grade 2 with 8000 base that become 12000 attacker with CB1 cost
  • Various LB4 support (11000 attacker, 9000 booster, Starting Vanguard)

Also, with all support they received in both this set and the Trial Decks, looks like Gold Paladin and Narukami are still going to take the top spot in metagame.

The only thing that disappoint me in this set is their decision to put Oracle Think Tank on hold and bring a new clan (Genesis) as replacement instead of giving us the "archetype" system like they did to other clan.

However, the slightly modified Ride mechanic proved to be interesting (no more worries about missing the grade 2) and the whole concept is actually very good. In fact, the Artemis series (and their effect) seems to draw parallel with the now-restricted Tsukuyomi.

That's all for now and see you later~

- Aeris -

Edit: Apparently, the said 12000 attacker for LB4 is only 11000, my bad.

January 9, 2013

Decklist Top 4 Roadshow Nats 2013 - Region Palembang

1st Place - Devin Fidelia (Dark World Tour Guide)

2nd Place - Fitra Pranagara (Frog Monarch)

3rd Place - Irfan Kurniawan (Agent)

4th Place - Michel Richardson Darmawan (Anti-Meta)

January 6, 2013

Roadshow YGO National Tournament 2013 - Region Palembang

Roadshow Nats 2013 Region Palembang - Result:
  1. Devin Fidelia (Dark World Tour Guide)
  2. Fitra Pranagara (Frog Monarch)
  3. Irfan Kurniawan (Agent)
  4. Michel Richardson Darmawan (Anti-Meta)
  5. Muhammad Rizki Aiman (HERO Arrive)
  6. Andre Gunawan (Gravekeeper's)
  7. Muhammad Ali Setia Pramana (Dark World Tour Guide)
  8. Muhammad Mirwan Setiawan (Chaos Dragon)
  9. Rio Yus Ramadhani (Gravekeeper's Thunder)
  10. Almer Billy Rakadika (Darklord Agent)
  11. Rinaldy Deo Saputra (Frog Sea Lancer)
  12. Gerardo Tantowi (Blackwing Gravekeeper's)
  13. Samatra Marwa Hany (Psychic)
  14. Nabil Akaf (Dark World Tour Guide)
  15. Achmad Fitriansyah (Gladiator Beast)
  16. Gherry Wilyawan (Wind-Up)
  17. Jason Pratama (T.G. Agent)
  18. Febryansyah Aminullah Lubis (Inzektor)
  19. Bimo Cahyo (Karakuri)
  20. Razin Anggiardi (Synchrocentric)
  21. Enrico Wicaksana (Synchrocentric)
  22. Ricky Prasetya (Six Samurai)
  23. Desani Ramadhan (Six Samurai)
  24. Prass Ekasetia Poetra (Six Samurai)
  25. Faza Akmal (X-Saber)
  26. Muhammad Farid Shahab (Frog LaDD)
  27. Arya Fakhri (Gravekeeper's)
  28. Agno Bayuwegadewa (Naturia)
  29. Felix Julian (Lightsworn)
  30. Arthas Syahrido (Infernity)
  31. Arie Handoko (Darklord Agent)
  32. Muhammad Faniawan (HERO)
  33. Alvin Kurniawan (Fish)
  34. Isfa Hany (Reptile)
  35. Andi Wijaya Kesuma (Blackwing)
  36. Kevin (Six Samurai)
  37. Daniel Andreas (Six Samurai)
  38. Julio Vikry R. (HERO Gate)
  39. Muhammad Fauzan (Fabled)
  40. Zharfan (Gravekeeper's)

Decklist will be posted as soon as possible.

As usual, congratulations for the winner, and good luck in the Nats!